HellBaron писал(а):
VENOM MOD - NEXT STAGES 2020-2021
1-FLAME TORCHES - MORE FRAMES FOR SMOOTH ANIMATION.
2-WATER SURFACES - REWRITE ALL WATER SHADERS REPLACING BLACKENING EFFECT WITH A BETTER TRASPARENCY AND ADVANCED EFFECTS .
4-REDRAW ALL LIGHT/LAMP TEXTURES.
5-REWORK TERRAIN SHADER.
6-REPLACE EXPLOSION FRAMES IN HD.
7-REPLACE TEXTURES OF THE TREES AND FOLIAGE.
8- COMPLETE REPLACEMENT OF MAPOBJECTS (CLONETUBES, CHAIRS, DECORATIONS, VEHICLES, ROCKETS ETC.)
9-REPLACE SKY TEXTURES.
To this list I will add, if helped by some expert programmer/modeler those features:
-cg_shadows 2 updated with support for Mds models (bugged on Rtcw 1.41).
-tessellated weapon models, fixed map textures for some of them.
-Flamethrower effect and range, with dlight from WolfMP.
-ejectbrass from WolfMP (already on RealRtcw)
-updated GL api to avoid graphic errors and enhance all the effects.
-untouched sound system (really don't need any modification over the khz range).
-widescreen fix without errors (no gameplay changes).
I think it's enough to make the best default Rtcw port.