tzs
Зарегистрирован:
30 авг 2011 15:24
Сообщения: 282
Откуда:
Hungary
Добавлено: 12 июн 2022 21:42
Thanks for the phobos tip, but there it happens:
WARNING: file sound/monster_demon_player.sndshd, line 56: sound 'ff_chaingun_fire' previously defined at sound/bot_snds.sndshd:40
WARNING: file sound/monster_demon_player.sndshd, line 76: sound 'ff_shotgun_fire' previously defined at sound/bot_snds.sndshd:56
WARNING: file sound/monster_demon_player.sndshd, line 84: sound 'ff_shotgun_pump' previously defined at sound/bot_snds.sndshd:76
WARNING: file sound/monster_demon_player.sndshd, line 95: sound 'ff_shotgun_reload_start' previously defined at sound/bot_snds.sndshd:84
WARNING: file sound/monster_demon_player.sndshd, line 108: sound 'ff_shotgun_reload' previously defined at sound/bot_snds.sndshd:95
WARNING: file sound/monster_demon_player.sndshd, line 119: sound 'ff_shotgun_reload_end' previously defined at sound/bot_snds.sndshd:108
WARNING: file sound/monster_demon_player.sndshd, line 135: sound 'ff_fist_whoosh' previously defined at sound/bot_snds.sndshd:119
WARNING: file sound/monster_demon_player.sndshd, line 146: sound 'ff_plasma_reload' previously defined at sound/bot_snds.sndshd:135
WARNING: file sound/monster_demon_player.sndshd, line 156: sound 'ff_plasma_fire' previously defined at sound/bot_snds.sndshd:146
WARNING: file sound/monster_demon_player.sndshd, line 164: sound 'ff_player_grenade_use' previously defined at sound/bot_snds.sndshd:156
WARNING: file sound/monster_demon_player.sndshd, line 174: sound 'ff_player_handgrenade_throw' previously defined at sound/bot_snds.sndshd:164
WARNING: file sound/monster_demon_player.sndshd, line 182: sound 'ff_player_chainsaw_pull_zip' previously defined at sound/bot_snds.sndshd:174
WARNING: file sound/monster_demon_player.sndshd, line 189: sound 'ff_player_chainsaw_pull' previously defined at sound/bot_snds.sndshd:182
WARNING: file sound/monster_demon_player.sndshd, line 196: sound 'ff_player_chainsaw_release' previously defined at sound/bot_snds.sndshd:189
WARNING: file sound/monster_demon_player.sndshd, line 204: sound 'ff_player_chainsaw_attack' previously defined at sound/bot_snds.sndshd:196
WARNING: file sound/monster_demon_player.sndshd, line 211: sound 'ff_player_chainsaw_stopAttack' previously defined at sound/bot_snds.sndshd:204
WARNING: file sound/monster_demon_player.sndshd, line 225: sound 'ff_player_rocketlauncher_fire' previously defined at sound/bot_snds.sndshd:219
WARNING: file sound/monster_demon_player.sndshd, line 237: sound 'ff_player_rocketlauncher_reload' previously defined at sound/bot_snds.sndshd:234
WARNING: file sound/monster_demon_player.sndshd, line 248: sound 'ff_player_pistol_fire' previously defined at sound/bot_snds.sndshd:246
WARNING: file sound/monster_demon_player.sndshd, line 256: sound 'ff_player_pistol_reload' previously defined at sound/bot_snds.sndshd:257
WARNING: file sound/monster_demon_player.sndshd, line 265: sound 'ff_player_bfg_firebegin' previously defined at sound/bot_snds.sndshd:265
WARNING: file sound/monster_demon_player.sndshd, line 274: sound 'ff_player_bfg_fire' previously defined at sound/bot_snds.sndshd:274
WARNING: file sound/monster_demon_player.sndshd, line 284: sound 'ff_player_bfg_reload' previously defined at sound/bot_snds.sndshd:283
WARNING: file sound/monster_demon_player.sndshd, line 291: sound 'ff_player_grabber_mainfire' previously defined at sound/bot_snds.sndshd:293
WARNING: file sound/monster_demon_player.sndshd, line 303: sound 'ff_player_grabber_electro' previously defined at sound/bot_snds.sndshd:300
WARNING: file sound/monster_demon_player.sndshd, line 313: sound 'ff_player_sounds_jump_small' previously defined at sound/bot_snds.sndshd:312
WARNING: file sound/monster_demon_player.sndshd, line 333: sound 'ff_player_sounds_jump' previously defined at sound/bot_snds.sndshd:322
WARNING: file sound/tele_in.sndshd, line 12: sound 'monster_teleport_in' previously defined at sound/d3xp.sndshd:24
WARNING: file sound/tele_in.sndshd, line 22: sound 'teleport_fade_out' previously defined at sound/d3xp.sndshd:34
WARNING: file sound/tele_in.sndshd, line 32: sound 'teleport_upper_explosion' previously defined at sound/d3xp.sndshd:44
WARNING: file sound/tele_in.sndshd, line 42: sound 'teleport_lightning' previously defined at sound/d3xp.sndshd:54
WARNING: file sound/tele_in.sndshd, line 52: sound 'teleport_lower_explosion' previously defined at sound/d3xp.sndshd:64
WARNING: file sound/tele_in.sndshd, line 62: sound 'teleport_full' previously defined at sound/d3xp.sndshd:74
WARNING: file sound/tele_in.sndshd, line 72: sound 'teleport_full_1s' previously defined at sound/d3xp.sndshd:84
WARNING: file sound/tele_in.sndshd, line 82: sound 'teleport_full_2s' previously defined at sound/d3xp.sndshd:94
WARNING: file sound/tele_in.sndshd, line 92: sound 'teleport_full_3s' previously defined at sound/d3xp.sndshd:104
WARNING: file sound/tf_gui.sndshd, line 139: sound 'guisounds_menuingame' previously defined at sound/gui.sndshd:21
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5240 strings read from strings/english.lang
6291 strings read from strings/english001.lang
6311 strings read from strings/english002.lang
6405 strings read from strings/englishctf.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing DoomConfig.cfg
execing autoexec.cfg
5240 strings read from strings/english.lang
6291 strings read from strings/english001.lang
6311 strings read from strings/english002.lang
6405 strings read from strings/englishctf.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (1920x1080)
Initializing OpenGL driver
...getting DC: succeeded
...creating GL context: succeeded
...making context current: succeeded
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
...using GL_ATI_separate_stencil
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using EXT_depth_bounds_test
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
---------------------
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
-------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
found DLL in pak file: e:\-GAMES\Doom3\tfphobos\game00.pk4/gamex86.dll
copy gamex86.dll to e:\-GAMES\Doom3\tfphobos\gamex86.dll
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing Game ----------
gamename: baseDOOM-1
gamedate: May 13 2020
WARNING: file def/d3xp-moveables_id.def, line 45: entityDef 'damage_moveable_tiny' previously defined at def/d3xp-moveables.def:1
WARNING: file def/d3xp-moveables_id.def, line 61: entityDef 'damage_moveable_carton' previously defined at def/d3xp-moveables.def:15
WARNING: file def/d3xp-moveables_id.def, line 77: entityDef 'damage_moveable_small' previously defined at def/d3xp-moveables.def:31
WARNING: file def/d3xp-moveables_id.def, line 95: entityDef 'damage_moveable_medium' previously defined at def/d3xp-moveables.def:47
WARNING: file def/d3xp-moveables_id.def, line 113: entityDef 'damage_moveable_large' previously defined at def/d3xp-moveables.def:65
WARNING: file def/d3xp-moveables_id.def, line 131: entityDef 'damage_moveable_xlarge' previously defined at def/d3xp-moveables.def:83
WARNING: file def/d3xp-moveables_id.def, line 144: entityDef 'damage_moveable_player' previously defined at def/d3xp-moveables.def:101
WARNING: file def/d3xp-moveables_id.def, line 156: entityDef 'moveable_berserkerbox' previously defined at def/d3xp-moveables.def:114
WARNING: file def/d3xp-moveables_id.def, line 168: entityDef 'moveable_jackhammer' previously defined at def/d3xp-moveables.def:126
WARNING: file def/d3xp-moveables_id.def, line 180: entityDef 'moveable_pickaxe' previously defined at def/d3xp-moveables.def:138
WARNING: file def/d3xp-moveables_id.def, line 192: entityDef 'moveable_shovel' previously defined at def/d3xp-moveables.def:150
WARNING: file def/d3xp-moveables_id.def, line 204: entityDef 'moveable_notakeg1' previously defined at def/d3xp-moveables.def:162
WARNING: file def/d3xp-moveables_id.def, line 216: entityDef 'moveable_barrelv2' previously defined at def/d3xp-moveables.def:174
WARNING: file def/d3xp-moveables_id.def, line 228: entityDef 'moveable_notakeg2' previously defined at def/d3xp-moveables.def:186
WARNING: file def/d3xp-moveables_id.def, line 241: entityDef 'moveable_barrelv2b' previously defined at def/d3xp-moveables.def:198
WARNING: file def/d3xp-moveables_id.def, line 254: entityDef 'moveable_deadsentry_head' previously defined at def/d3xp-moveables.def:211
WARNING: file def/d3xp-moveables_id.def, line 267: entityDef 'moveable_deadsentry_body' previously defined at def/d3xp-moveables.def:224
WARNING: file def/d3xp-moveables_id.def, line 280: entityDef 'moveable_deadsentry_leg1' previously defined at def/d3xp-moveables.def:237
WARNING: file def/d3xp-moveables_id.def, line 293: entityDef 'moveable_deadsentry_leg2' previously defined at def/d3xp-moveables.def:250
WARNING: file def/d3xp-moveables_id.def, line 306: entityDef 'moveable_bot_tech_bag' previously defined at def/d3xp-moveables.def:263
WARNING: file def/d3xp-moveables_id.def, line 318: entityDef 'moveable_marine_helmet' previously defined at def/d3xp-moveables.def:276
WARNING: file def/d3xp-moveables_id.def, line 330: entityDef 'moveable_player_helmet' previously defined at def/d3xp-moveables.def:288
WARNING: file def/d3xp-moveables_id.def, line 342: entityDef 'moveable_barrel_lid' previously defined at def/d3xp-moveables.def:300
WARNING: file def/d3xp-moveables_id.def, line 356: entityDef 'moveable_ancient_staff' previously defined at def/d3xp-moveables.def:312
WARNING: file def/d3xp-moveables_id.def, line 368: entityDef 'moveable_d3xp_bench1' previously defined at def/d3xp-moveables.def:326
WARNING: file def/d3xp-moveables_id.def, line 380: entityDef 'moveable_d3xp_lamp1' previously defined at def/d3xp-moveables.def:338
WARNING: file def/d3xp-moveables_id.def, line 392: entityDef 'moveable_ancient_buzz_blade' previously defined at def/d3xp-moveables.def:350
WARNING: file def/gibs.def, line 253: entityDef 'env_ragdoll_skeleton' previously defined at def/d3xp-gibs.def:40
WARNING: file def/items.def, line 329: entityDef 'item_medkit' previously defined at def/d3xp-items.def:104
WARNING: file def/items.def, line 346: entityDef 'item_medkit_small' previously defined at def/d3xp-items.def:121
WARNING: file def/moveable_items.def, line 32: entityDef 'moveable_item_lantern' previously defined at def/d3xp-items.def:498
WARNING: file def/moveable_items.def, line 50: entityDef 'moveable_item_helmet' previously defined at def/d3xp-items.def:509
WARNING: file def/moveable_items.def, line 60: entityDef 'moveable_item_skull_pork' previously defined at def/d3xp-items.def:519
WARNING: file def/moveable_items.def, line 70: entityDef 'moveable_item_head_pork' previously defined at def/d3xp-items.def:530
WARNING: file def/moveable_items.def, line 80: entityDef 'moveable_item_torso_pork' previously defined at def/d3xp-items.def:541
WARNING: file def/moveable_items.def, line 90: entityDef 'moveable_item_rup_arm_pork' previously defined at def/d3xp-items.def:552
WARNING: file def/moveable_items.def, line 100: entityDef 'moveable_item_left_waist_pork' previously defined at def/d3xp-items.def:563
WARNING: file def/moveable_items.def, line 110: entityDef 'moveable_item_lup_leg_pork' previously defined at def/d3xp-items.def:574
WARNING: file def/moveable_items.def, line 120: entityDef 'moveable_item_rup_leg_pork' previously defined at def/d3xp-items.def:585
WARNING: file def/moveable_items.def, line 130: entityDef 'moveable_item_rup2_leg_pork' previously defined at def/d3xp-items.def:596
WARNING: file def/moveable_items.def, line 140: entityDef 'moveable_item_pelvis_pork' previously defined at def/d3xp-items.def:607
WARNING: file def/moveable_items.def, line 149: entityDef 'moveable_item_armor_security' previously defined at def/d3xp-items.def:186
WARNING: file def/moveable_items.def, line 158: entityDef 'moveable_item_medkit' previously defined at def/d3xp-items.def:198
WARNING: file def/mp.def, line 295: entityDef 'projectile_plasmablast_mp' previously defined at def/d3xp-mp.def:273
WARNING: file def/mp.def, line 460: entityDef 'player_doommarine_mp' previously defined at def/d3xp-mp.def:163
WARNING: file def/pda.def, line 19: entityDef 'moveable_item_pda' previously defined at def/d3xp-items.def:407
WARNING: file def/player.def, line 1127: entityDef 'player_doommarine' previously defined at def/d3xp-player.def:462
WARNING: file def/powerups.def, line 27: entityDef 'powerup_berserk' previously defined at def/d3xp-powerups.def:17
WARNING: file def/powerups.def, line 44: entityDef 'powerup_invisibility' previously defined at def/d3xp-powerups.def:39
WARNING: file def/weapon_bfg.def, line 89: entityDef 'moveable_item_bfg' previously defined at def/d3xp-items.def:423
WARNING: file def/weapon_chaingun.def, line 107: entityDef 'moveable_item_chaingun' previously defined at def/d3xp-items.def:433
WARNING: file def/weapon_flashlight.def, line 79: entityDef 'moveable_item_flashlight' previously defined at def/d3xp-items.def:442
WARNING: file def/weapon_handgrenade.def, line 90: entityDef 'moveable_item_grenades' previously defined at def/d3xp-items.def:451
WARNING: file def/weapon_handgrenade3.def, line 76: entityDef 'weapon_handgrenade' previously defined at def/weapon_handgrenade.def:28
WARNING: file def/weapon_handgrenade3.def, line 81: entityDef 'env_grenade_explodeinhand' previously defined at def/weapon_handgrenade.def:76
WARNING: file def/weapon_handgrenade3.def, line 90: entityDef 'moveable_item_grenades' previously defined at def/d3xp-items.def:451
WARNING: file def/weapon_handgrenade3.def, line 101: model 'worldmodel_handgrenade' previously defined at def/weapon_handgrenade.def:90
WARNING: file def/weapon_handgrenade3.def, line 128: model 'viewmodel_grenade' previously defined at def/weapon_handgrenade.def:101
WARNING: file def/weapon_handgrenade3.def, line 137: entityDef 'damage_grenadeDirect' previously defined at def/weapon_handgrenade.def:128
WARNING: file def/weapon_handgrenade3.def, line 147: entityDef 'damage_grenadeSplash' previously defined at def/weapon_handgrenade.def:137
WARNING: file def/weapon_handgrenade3.def, line 152: entityDef 'damage_grenadeSplash_inhand' previously defined at def/weapon_handgrenade.def:147
WARNING: file def/weapon_handgrenade3.def, line 220: entityDef 'projectile_grenade' previously defined at def/weapon_handgrenade.def:152
WARNING: file def/weapon_machinegun.def, line 105: entityDef 'moveable_item_machinegun' previously defined at def/d3xp-items.def:461
WARNING: file def/weapon_machinegun3.def, line 112: entityDef 'weapon_machinegun' previously defined at def/weapon_machinegun.def:32
WARNING: file def/weapon_machinegun3.def, line 120: entityDef 'moveable_item_machinegun' previously defined at def/d3xp-items.def:461
WARNING: file def/weapon_machinegun3.def, line 132: model 'worldmodel_machinegun' previously defined at def/weapon_machinegun.def:105
WARNING: file def/weapon_machinegun3.def, line 151: model 'viewmodel_machinegun' previously defined at def/weapon_machinegun.def:117
WARNING: file def/weapon_machinegun3.def, line 180: entityDef 'damage_bullet_machinegun' previously defined at def/weapon_machinegun.def:136
WARNING: file def/weapon_machinegun3.def, line 251: entityDef 'projectile_bullet_machinegun' previously defined at def/weapon_machinegun.def:165
WARNING: file def/weapon_plasmagun.def, line 109: entityDef 'moveable_item_plasmagun' previously defined at def/d3xp-items.def:470
WARNING: file def/weapon_rocketlauncher.def, line 116: entityDef 'moveable_item_rocketlauncher' previously defined at def/d3xp-items.def:479
WARNING: file def/weapon_shotgun.def, line 105: entityDef 'moveable_item_shotgun' previously defined at def/d3xp-items.def:488
WARNING: file def/weapon_shotgun3.def, line 102: entityDef 'weapon_shotgun' previously defined at def/weapon_shotgun.def:38
WARNING: file def/weapon_shotgun3.def, line 111: entityDef 'moveable_item_shotgun' previously defined at def/d3xp-items.def:488
WARNING: file def/weapon_shotgun3.def, line 127: model 'worldmodel_shotgun' previously defined at def/weapon_shotgun.def:105
WARNING: file def/weapon_shotgun3.def, line 168: model 'viewmodel_shotgun' previously defined at def/weapon_shotgun.def:121
WARNING: file def/weapon_shotgun3.def, line 196: entityDef 'damage_shotgun' previously defined at def/weapon_shotgun.def:162
WARNING: file def/weapon_shotgun3.def, line 224: entityDef 'debris_shotgunbrass' previously defined at def/weapon_shotgun.def:190
WARNING: file def/weapon_shotgun3.def, line 293: entityDef 'projectile_bullet_shotgun' previously defined at def/weapon_shotgun.def:218
WARNING: file particles/ktest.prt, line 13549: particle 'pointsoflight_red' previously defined at particles/ktest.prt:3035
WARNING: file particles/stlightbeam2.prt, line 30: particle 'stlightbeam2' previously defined at particles/stlightbeam.prt:56
WARNING: file particles/stlightbeam3.prt, line 30: particle 'stlightbeam3' previously defined at particles/stlightbeam.prt:86
Initializing event system
...583 event definitions
Initializing class hierarchy
...159 classes, 270512 bytes for event callbacks
Initializing scripts
--------- Game Map Shutdown ----------
--------------------------------------
********************
ERROR: Error: file script/weapon_flashlight.script, line 54: Unknown value "global_flashlight_intensity"
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
what could be the problem?