Hi vicpas. I finished your wonderful mod, and as I said before, I created a little graphic patch for it. The most is shader fixes, with some additional detail. It works just putting it in the age of horror folder. Works better and more complete with Venom Mod but isn't required.
A general list of the fixes:
Barrel_m01 texture: fixed shader that recall it as mapobject; it's dynamic by default, not more opaque in the fog (issue visible in hills1, fixed)
Fixed brightness of some textures, less white now.
Fixed sdkfz 250 shader, now lightmapped, with spec maps.
Added spec mapping to vehicles and other objects, fixed some faceculling issues ( ex: coronas of statues basilica level).
Improved the shader of leopold railroad gun, more detailed, not texture changes.
Added a little detail to shield mapobjects.
https://files.fm/u/hxqzscynDownload link for who wants try it.