HellBaron писал(а):
Finished work on v6.0. New textures does a solid result on old Rtcw architecture, the new AI isn't too much different from v5.5, less difficult indeed, with lot of fixes:
-Fixed AI soldier in baseout, stuck with grenade, now shoots grenades and get mp40 to shoot BJ.
-All NPCS hears less than before, but if a guard gets alarmed, all soldiers in the same room will join to him. (Still required walk in certain areas)
-All enemies except zombies, X-Creatures and bosses, has less health. Blackguards dies with a hit of Snooper rifle once again, a bit less accurate than in v5.5.
Less difficult be snake in stealth level, as forest, village2 and first part of norway and rocket level.
Wow, that was fast!
Great news, HellBaron. Keep up the remarkable work, my friend.