QuakeCon, 2000E3, 2000E3, 2001QuakeCon, 2001The main menu screen for RTCW.
The loading screen for RTCW.
A mission overview screen for one of the levels.
Another mission overview screen. Click to read the text.
A third mission objective screen.
Every game needs a rocket launcher. Or in this case, its ancestor, the bazooka.
The Venom gun in action.
Tesla Cannon.
Activision had 12 networked computers running multiplayer RTCW, featuring two maps.
They also had five boxes set up running five of the single player missions.
Axis vs. Allies in RTCW multiplayer.
Activision had a special showing of RTCW for the press where they decorated a room with WWII props.
More props...
This stuff looked real!
This is the slick press kit that Activision sent out to E3 judges
It's made up to look like a top secret file, with photos, intelligence info, etc.
A close up of the back of the medal.
They also sent me a metal RTCW dogtag.
Piece of signed concept art.