HellBaron писал(а):
Would be nice if mappers remakes first levels of tides of war, and expanded "escape" level with ps2 version! I also saw that xbox version uses a more improved engine, just like CoD1 and W:ET, JK2 and JA. I saw that when I tried it, all water surfaces looks cube-mapped (feature for better reflective material of GL 1.3, july 2001). Unfortunately RTCW still based on GL 1.2.1 of october 1998, as Quake 3 Arena. There are some good effects to replicate for Rtcw pc, the realistic green visor for snooper, tesla lighting on enemies (maybe only on beta of this game), good skyboxes (I really want it) etc..
These engine modifications would be nice indeed. But in my opinion egypt levels
don't really fits the original RTCW. They
breaking the lore first of all. How these egypt tablets connected with resurrection of Heinrich I? Also appearence of the mummies will break any suspense of undead first encounter in crypt1. Reimagened escape from console versions looks kinda stupid in the terms of level design. So lack of these levels are not really a big deal for me.