Eugeny.
I contacted one old friend about this subject and read his opinion:
Цитата:
"I'm not sure how to change the model or animations without using a mds file converter for the ai which I don't have, but I think there was one for an old version of 3ds max. I know you can view rtcw animations with et model viewer. In md3 format, yes I can animate within the limits (180 frames approximate) with ms3d. A german shepard using the ai_loper or something? I'm working this weekend but send me info and I'll take a look. I've been making brushwork prefabs out of rtcw items like the blinking lights on the switchboard from assault as well as guard towers and such on my free time so I'm still familiar with rtcw."
zenith.
Maybe you and he can get this task.