Hi, Yo$hik.
Take the shots on Rar file on attachment and see the errors.
Shot0000 and Shot0001 - Have a hole near this door.
Shot0002 - The texture of this door needs to fit.
Shot0003 - This texture needs to align and to fit.
Shot0004 - The texture in this door's edge needs to align.
Shot0005 - Another texture that needs to align and to fit.
Shot0006 - The texture in this corner is blinking.
Shot0007 - This door's texture needs to fit.
Shot0008 - One suggestion: place another texture in these valves.
Shot0009 and Shot0010- Have a hole in this ceiling.
Shot0011 - Have a hole down the wall.
Shot0012 - This texture needs to align and to fit.
Shot0013 - This texture needs to align and to fit.
Shot0014 - This texture needs to align and to fit.
Shot0015 - This texture needs to align and to fit.
Shot0016 - This texture needs to align and to fit.
Shot0017 - This truck is with missing textures.
Shot0018 - This gate's texture needs to align.
Shot0019 and Shot0020 - Place this Staffcar as misc_gamemodel and place lightjunior near him.
Shot0021 - Another texture needs to align and to fit.
Shot0022 - This edge is blinking.
Shot0023 - Terrain's textures are missing.
Shot0024 - This door is out of the wall.
Shot0025 - This desk is strangely textured.
Shot0026 - Ceiling's texture is missing.
Shot0027 - Where is the edge of this object?
Shot0028 - Wall's texture is missing.
Shot0029 - The texture of this wall is blinking.
Shot0030 - Another wall with texture blinking.
Shot0031 - This texture needs to align.
Shot0032 - Could be another texture here.
Shot0033 - This ladder is larger.
Shot0034 - The doors's texture are missing.
Shot0035 - The walls's texture are missing.
Shot0036 - This object is larger.
Shot0037 - This texture needs to align.
Shot0038 - This texture is strange in this wall.
Shot0039 - This texture needs to align.
Shot0040 and Shot0041 - Strange texture in these walls.
Some hints:
1 - Make anything in the map with the Caulk texture first, after place the final textures.
2 - Place Caulk texture in all brush's face that the player don't see on gameplay.